Falcon Play – Settings Overview

Falcon Play’s settings let you configure how video, graphics, sound, and automation behave across your entire playout environment.
Each setting below explains its purpose in plain English so you can fine-tune performance and workflow.

 

Video Servers

Configure one or more video playout channels (A/B).
Use this section to assign IP, port, and channel numbers, and decide whether a channel should act as a preview server.

Graphic Servers

Configure your graphics playout servers.
Set up IP addresses, preview behavior, and playout formats (e.g., CasperCG). Keep the format consistent with your vision mixer.

Vision Mixer Settings

Connect Falcon Play to your vision mixer.
Define inputs, cue delays, and program/preview behavior. ATEM mixers usually don’t require a port number.

Sound Mixer Settings

Connect Falcon Play to your sound mixer.
Map faders, assign voice-over rules, and control fade levels and times for smoother audio transitions.

Countdown Speak

Enable spoken countdowns during video playback.
Available in multiple languages to help time live cues more accurately.

Activate AB Videoserver

Allows automatic switching between Video Server A and B for seamless, back-to-back playback.
When disabled, only Video Server A is used.

Enable AutoCue

Automatically cue the next element in the rundown.
If disabled, you must manually cue each item.

Active Server Profile

Select which saved server configuration is currently active.
Useful when switching between studios or environments.

Audio Follows Video

Automatically switch audio channels based on the selected video input.
Ensures the correct microphones or sound sources follow vision changes.

Sync All Prompters

Link all connected teleprompters so they scroll in sync.
Perfect for multi-camera or multi-host setups.

Mixer Server Delay

Add a small latency offset for your mixer connection.
Helps compensate for slow network or device response times.

Timing Framerate

Set the framerate that matches your vision mixer and video servers.
Used internally for timing calculations in Falcon Play’s action system.

Vision Mixer Trigger

Allows the vision mixer to trigger video playback automatically when a server input goes on-air.
Works only with Blackmagic ATEM mixers.

Delay Videoload (ms)

Sets a short delay before loading a video,
ensuring the mixer has switched to the correct source before playback.

Delay Preview (ms)

Specifies how long Falcon Play waits before cueing the next element on the vision mixer.

Words per Minute

Defines the speech rate of on-air talent.
Used to calculate estimated durations for voice-over segments.

Allow in Program

Determines whether this element can appear in program output.
Set to false for background or AUX elements.

Avoid Program

Prevents this input from being taken to program.
Useful for DSK, AUX, or keying layers that should only run in the background.

Active

Enable or disable this device or server.
When disabled, Falcon Play will not attempt to connect.

IP Address

The device’s IP address.
Make sure it’s reachable from the Falcon Play server network.

Port

The communication port for the device.
ATEM mixers do not require a port number.

Vision Mixer Input

Select the input number on your vision mixer.
Leave blank if routed via upstream keyer or DSK.

Video Preview

Mark this channel as your video preview server.
You can test playback using the eye-icon in Falcon Play.

Graphic Preview

Mark this channel as your graphics preview server.
Used for testing graphic playout.

Show Controls

Show or hide advanced controls in the Falcon Play interface.
Useful for simplifying the UI for new users.

Name

The unique name of this device or input.
Each one must be distinct within your setup.

Description

An optional note or comment about the server or input.
Used only for internal documentation.

Type of Input

Select whether the input represents a camera, video server, SuperSource, etc.
Defines how Falcon Play treats it in automation.

Input

The physical input on your vision or sound mixer.
Use correct numbering to ensure proper routing.

Delay (ms)

A custom wait time before activating this input.
Used for sync or smooth transitions.

ME

Select which ME (Mix Effect) to use.
Applies to DVE or SuperSource keyers.

Type

Defines the kind of equipment used.
Choose from standard device categories.

Model Name

Optional model information for reference.
Has no functional impact.

Channels

Additional channel information.
Purely descriptive.

Channel

The playout/output channel number on your video server.
Match this to your video card’s output table.

Sound Inputs

Select which sound inputs should open when this input becomes active.

Sound Inputs on Voice Over

Select which sound inputs should open when this input is active with Voice Over enabled.
Applies only to video servers.

Sound Inputs Closed

Select which sound inputs should close when this element activates.

Fader Input

Assign the physical fader on your sound mixer that this input controls.

Fader Level (dB)

Define the target audio level after fade-in.
Range: −100 to +10 dB.

Fader Type

Specify if the source is a microphone, server, or other input.
Used for visual indicators (e.g., mic open states).

Fade Time

How fast the fader should open or close during transitions.

Macros in Preview

Select which macros should trigger when the input enters preview.

Macros in Program

Select which macros should trigger when the input cuts to program.

Key Inputs

Define the number of DVE or SuperSource keyer inputs.
Blank entries disable unused keyers.

Max CPUs for Thumbnails

Limit how many CPU cores Falcon Play can use for thumbnail generation.
Helps balance performance on shared systems.

Max CPUs for File Reading

Restrict how many CPU cores are used when scanning or reading large media files.

Graphics Data Path

Path to your graphics assets folder.
Usually set automatically — avoid changing unless necessary.

Media Data Path

Path to your media files.
Usually set automatically — do not modify unless you know what you’re doing.

FFprobe Path

Path to the ffprobe executable used for media analysis.
Pre-configured by Falcon Play.

FFmpeg Path

Path to the ffmpeg executable used for encoding or transcoding.
Pre-configured by Falcon Play.

CasparCG Config Path

Location of your CasparCG configuration file.
Advanced users can edit playout channels and format settings here.

Playout Videoformat

 

The video format Falcon Play outputs through CasperCG.
Must match the supported formats of your vision mixer.